Change the value of a search input on the client

updateSearchInput(
  session,
  inputId,
  label = NULL,
  value = NULL,
  placeholder = NULL,
  trigger = FALSE
)

Arguments

session

The session object passed to function given to shinyServer.

inputId

The id of the input object.

label

The label to set for the input object.

value

The value to set for the input object.

placeholder

The placeholder to set for the input object.

trigger

Logical, update value server-side as well.

Note

By default, only UI value is updated, use trigger = TRUE to update both UI and Server value.

Examples

if (interactive()) { library(shiny) library(shinyWidgets) ui <- fluidPage( tags$h2("Update searchinput"), searchInput( inputId = "search", label = "Enter your text", placeholder = "A placeholder", btnSearch = icon("search"), btnReset = icon("remove"), width = "450px" ), br(), verbatimTextOutput(outputId = "res"), br(), textInput( inputId = "update_search", label = "Update search" ), checkboxInput( inputId = "trigger_search", label = "Trigger update search", value = TRUE ) ) server <- function(input, output, session) { output$res <- renderPrint({ input$search }) observeEvent(input$update_search, { updateSearchInput( session = session, inputId = "search", value = input$update_search, trigger = input$trigger_search ) }, ignoreInit = TRUE) } shinyApp(ui, server) }